Shigeru Miyamoto thinks people don't care about console specs that much anymore, believes Nintendo instead provides "gameplay that only we can create" - Eurogamer.net

What the report says
Eurogamer reported that Nintendo’s Shigeru Miyamoto has downplayed the importance of cutting-edge console specifications, saying in a recent Famitsu interview, surfaced by Nintendo Everything, that customers are not as focused on raw hardware power as they once were. The discussion centered on how Nintendo has pursued new styles of play over multiple generations, from the Wii and DS era to the Switch family.
According to Eurogamer’s account, Miyamoto said he was pleased the Switch remained active for roughly eight to nine years and suggested the ideal consumer experience is being able to buy software and play it on the device already in the home. He argued that Nintendo’s strength lies in offering distinctive gameplay and noted the company benefits from developing around a single hardware architecture rather than many device configurations.
Miyamoto also contrasted Nintendo’s console environment with smartphones, which are widely available but vary in performance and features, making game development more complicated. He joked about wanting to reduce work, while using the point to explain that simpler production conditions can help developers work more efficiently.
The comments come as Nintendo transitions from the original Switch era, with Eurogamer noting that Switch 2 has launched strongly and that the first Switch family has been discontinued in Europe. More broadly, the remarks highlight Nintendo’s long-running strategy of prioritizing software identity, accessibility and hardware concepts over competing directly on top-end graphics or performance.
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